Guides/Overview and operate

Pipeline and jobs

Follow every job in flight, see the material flow between jobs and open a job's full history and costs.

Last updated 2026-11-07

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In this guide
  1. 1What the Pipeline is for
  2. 2The Jobs tab
  3. 3Posting status and fixing a blocked job
  4. 4Filtering the list and seeing delivered jobs
  5. 5When new jobs appear
  6. 6The Graph tab: material flow and shortages
  7. 7A job's detail
  8. 8Common questions

1. What the Pipeline is for

Every reaction and fuel-block job in flight, whether the app could take its inputs from your stock, and how materials flow between jobs.

Pipeline lists the industry jobs EVE reports for your characters: reactions, and manufacturing jobs such as fuel blocks. You do not add jobs here: start them in game and they appear after the next jobs sync. The page has two tabs:

Jobs
Every job in flight, grouped Ready to deliver, Paused and Running, with its progress and posting status. Optionally your delivered jobs below.
Graph
The items your jobs make and use, how they connect, how much you hold of each and what is short.

Click any job to open its detail; from there Open full page shows the same on its own page (Job …), with its timing, costs, the stock it used and what it produced. See A job's detail.

Posting: the one idea you need
When a job starts, the app posts it: it takes the job's inputs out of your recorded stock (your lots, oldest first) so it knows what the job cost. When you deliver the job, the output becomes a new lot. If your records do not hold enough of an input, posting is Blocked. The job still runs in game; only the bookkeeping waits until you fix it. See How costs and profit work.

2. The Jobs tab

Jobs in flight, grouped by what they need from you.

The In flight panel counts the jobs shown. Jobs are grouped, and within each group sorted by end time:

Ready to deliver · N
The timer has ended but the job has not been delivered in game. It still holds its slot. The group heading says how many slots are idle and how long they have waited in total: Slots free only on delivery. Longest waiting first. Deliver these in game first (Slots has a checklist).
Paused · N
The structure went offline. Paused jobs keep their slot; the timer resumes when the structure is back.
Running · N
Still in progress, soonest to finish first.

A running job whose timer ends while you watch moves to Ready on its own, with a brief highlight, and a message Ready to deliver: … pops up. The page also refreshes by itself when the app learns about new, delivered or blocked jobs.

The columns

Product
What the job makes and its number of runs (× 20); the coloured dot is its reaction family. Click the name to open the job page. Group off in planner means the reaction group is switched off in Settings→Reaction groups: the job is still tracked and costed, you just cannot plan that product. Not an error.
Output
Units the job will produce (runs × units per run).
Character
Who installed the job.

3. Posting status and fixing a blocked job

The Posting column tells you whether the app has costed the job.

Pending
The inputs have not been posted yet (hover: Inputs not posted yet). Normal for a moment after a job appears; it is posted at the next jobs sync.
Posted
The inputs were taken from your lots and the job has a cost. Nothing to do.
Blocked
The app could not post the job. The reason is shown underneath in red, for example short 1200 of Mexallon (the job used 1200 more than your records hold) or facility 1035… not registered. Next to the chip: Fix opens the Inbox item for this job, Retry tries again now.
Ignored
The job is deliberately not posted. Hover for why: started before postJobsStartedAfter (…) (it started before the date in Settings→General→Post jobs started after), cancelled before posting, or it is not a reaction or manufacturing job. Nothing to do.
A blocked job is not a problem in game
The job keeps running and you can deliver it as normal. Only its cost is missing, so it is left out of profit until it is posted. A blocked job also stays blocked if you just dismiss its Inbox item: fix the cause.

Fixing a blocked job

  1. 1

4. Filtering the list and seeing delivered jobs

State
Ready, Running, Paused and Blocked, each with its count. Click one to show only those jobs; click it again to show all. Blocked means posting is blocked, whatever the job's state in game.
Activity
⚗ Reaction or ⚒ Manufacturing.
Character
One character, or All.
Facility
One structure, or Unregistered facility for jobs in structures you have not registered.
Show delivered
Adds a Delivered panel below with your delivered jobs, newest first, 50 per page (use Previous and Next). It has a Delivered date column instead of Progress. The character and activity filters apply to it; the facility and state filters do not.

Clear removes every filter. Filters are kept in the page address. With filters that match nothing you see No jobs match these filters and a Clear filters button; with the Blocked filter, Nothing is blocked: every job in flight has its inputs posted or pending.

5. When new jobs appear

The app reads your jobs from EVE (ESI) every 5 to 10 minutes per character.

A job you start in game shows up after the next jobs sync. To fetch now, press Run jobs sync now at the top right. It syncs every active character with a login and reports Synced N characters, Already running for N characters; synced M, No active characters with a token to sync or Synced N of M characters with the errors. The button is greyed out while a jobs sync is already running.

Warnings at the top of the page

No characters yet: jobs appear here once a character is added and synced.
Add a character on Characters.
Jobs for … are not syncing
EVE no longer accepts that character's login, or it lacks a permission (the missing scopes are listed). Press re-authorise → and log in to EVE with that character again. See the Characters guide.
Stale: last jobs sync … ago
Shown above the list when the oldest jobs sync is more than 20 minutes old (or some characters have never synced jobs). The list may be out of date: press Run jobs sync now, or check Sync.
Inbox unavailable: Fix links may be missing
The Inbox could not be read, so Fix links may be missing. Reload later.

No jobs at all? The list says No jobs running with Open planner and Run jobs sync now. See the Sync guide for why a sync might fail.

6. The Graph tab: material flow and shortages

Which items your jobs make and use, how much of each you hold, and what is short.

Each box is an item: the products of your active and blocked jobs, their inputs, and the products they feed into. Arrows run from input to product, so raw inputs are on the left and finished products on the right. Each box shows:

Stock
How many you hold according to the app's records (all characters).
Comm.
Committed: already taken out of stock by jobs in flight.
Pend.
Pending output: what jobs in flight will produce when delivered.
Short
How much blocked jobs need beyond what their character holds. Red when above zero.
Pl. out, Pl. in
Planned output and input of saved plans' jobs not started yet (only with Include plans).

A red border means short or made by a blocked job; a blue border and a number in the corner mean active jobs make it. Products have a coloured stripe for their reaction family. A dashed, moving arrow feeds an active job; hover an arrow to see how many go in and come out per run. Zoomed far out, boxes show only the icon and a red ! where there is a problem.

The toolbar

Graph / Table
The same items as a picture or as a sortable table (sorted by Short, largest first). The table also works with a screen reader.
Show upstream
Also shows the products that the items in flight are used to make (the next step along the chain).

7. A job's detail

Click a job for its side panel, or Open full page for the job page. Both show the same detail.

The side panel starts with the job's state, posting chip, character and facility, and a Retry posting button while posting is Pending. The job page (Pipeline / Job …) has at the top: the product and runs, the state chip (Running, Ready, Paused, Delivered, Cancelled or Reverted), the posting chip, Retry posting (greyed out when Already posted or This job is not posted to stock) and Open product plan (opens the Planner for this product). Under it: activity, character, facility (click to open it, or Unregistered facility), the job number and, if the job belongs to a saved plan, Plan: ….

Posting blocked

A blocked job shows a red box: Posting blocked: … with the reason, and The job keeps running in game; its inputs are not taken from stock until posting succeeds. Below it are the fixes from the Inbox item: Retry posting, Record purchase, Create refine batch, Adjust stock, Open in inbox → and Dismiss. After you save a purchase, refine or adjustment from here, posting is retried for you. Dismiss only hides the Inbox item; the job stays blocked until a retry succeeds.

The panels

Timing
Progress, Started, Ends, , and . A ready job says EVE still reports it as active until you deliver it; the slot frees when you deliver.

8. Common questions

Click a question to open it.

Pipeline and jobs

I started a job in game but it is not on the Pipeline.

The app reads jobs every 5 to 10 minutes. Wait a few minutes or press Run jobs sync now. If it still does not appear, check for a Jobs for … are not syncing warning at the top (re-authorise the character) and check Sync.

The job's timer ended but it still says Ready to deliver.

That is how EVE works: a job stays in its slot until you deliver it in game. Deliver it, and the next jobs sync moves it out of the list and posts its output to stock.

What does “Pending” mean in the Posting column?

The job has not been posted yet: its inputs have not been taken from your stock. It is posted at the next jobs sync. Use Retry posting to do it now.

A job says “Blocked” with “short … of …”.

Your records hold less of that input than the job used, usually because a purchase, refine or haul was not recorded. Press Fix and record it from the Inbox; posting is retried as soon as you save. The job keeps running in game meanwhile. See Fixing a blocked job.

A job says “facility … not registered”, or the Facility column shows “–”.

The job runs in a structure you have not registered, so the app cannot cost it. Press Fix, then Register facility (the structure id is filled in); posting is retried when you save. See the Facilities guide.

What does “Ignored” mean?

The job is deliberately not taken from stock: it started before Settings→General→Post jobs started after, was cancelled before it was posted, or is not a reaction or manufacturing job. Hover the chip for the reason. Nothing to do.

What does “Group off in planner” mean?

The job's reaction group is switched off in Settings→Reaction groups, so you cannot plan that product. The job is still tracked and costed normally.

Why are the input costs 0 on a job?
Why does the Graph's “In stock” differ from what I see in game?
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Facility
The structure it runs in. – means the structure is not registered: register it under Facilities so the job can be costed.
Progress
A bar with the time left (in …), or how long it has been waiting once ready. Paused jobs show paused.
Ends
When the timer ends, in EVE time (month-day hour:minute). Hover for the full date and your local time.
Posting
Whether the job's inputs have been taken from your stock. See Posting status.
⚗ / ⚒ and …
The icon is the activity (⚗ reaction, ⚒ manufacturing). The … menu has the row actions below.

The … menu on each row

Open detail
Opens the job in a side panel (same as clicking the row).
Open full page
Opens the job page.
Retry posting
Only for Pending or Blocked jobs: tries to take the inputs from stock again now.
Plan this product again
Opens the Planner with this product filled in.
Copy job id
Copies EVE's job number, for example to search for it.

In the side panel, [ and ] move to the previous and next job in the list. Rows can also be opened with the keyboard: arrow keys move between rows, Enter opens one.

Find out why
Read the red reason under Blocked, or filter the list with the Blocked chip. The number in the strip under the header (N blocked) opens this filter too.
  • 2
    Press Fix
    The Inbox opens with the items for this job. A shortage offers Record purchase, Create refine batch and Adjust stock, already filled in with the item and the missing quantity; an unregistered structure offers Register facility. See the Inbox guide.
  • 3
    Record what is missing
    Usually the stock was bought, refined or hauled without being recorded. Record it; posting is retried as soon as you save.
  • 4
    Check it posted
    The chip turns Posted. If it is still blocked, the message says what is still short. Blocked jobs are also retried at every jobs sync, so a fix you make elsewhere is picked up within 10 minutes.
  • What Retry tells you: Inputs posted · job … (fixed), Already posted, Still blocked: … (with an Open inbox button), Not enough stock: …, or Ignored: … (the job is not posted on purpose).

    Only short
    Only items that are short or made by blocked jobs. If nothing is, it says Nothing is short with Show all items.
    Include plans
    Adds what your saved plans will make and use, for jobs not started yet.
    Fit
    Zooms to show the whole graph.
    Minimap
    A small overview in the corner; on by default for large graphs.

    Drag to pan, scroll or use the + / − buttons to zoom. With no jobs in flight the tab says Nothing in flight with Open planner.

    Clicking an item

    A panel opens on the right with:

    Figures
    In full: In stock, Committed, Pending output, Short (and planned figures).
    Buttons
    Plan this opens the Planner with this item. It is greyed out for items no recipe makes (buy, mine or refine them) and for reactions whose group is switched off in Settings. Record purchase records a purchase, filled in with the short quantity. Open in stock → opens the item on Stock.
    Made by
    The recipe and its inputs per run (click an input to jump to it), then the active jobs making it with their progress and posting status. Raw input: not made in this pipeline. for items you buy, mine or refine.
    Used by
    The products this item goes into, with how many active jobs make each.
    Holdings
    Which characters hold it, from the app's records. All → opens Stock.
    1. 1
      Find what is short
      Switch on Only short, or open Table (it is sorted by Short).
    2. 2
      Click the item
      The side panel shows which jobs need it under Made by / Used by and who holds it.
    3. 3
      Fix it
      If you really bought it, press Record purchase. If it came from a refine, haul or other source, fix the blocked job from the Inbox instead (see above).
    Duration
    Completed (delivered)
    ESI status
    Cost and margin
    After delivery: True margin, Cash margin, Output value and Value captured by sourcing, with See profit for this job →. Before delivery the margin is not known yet. Always: Inputs at cash cost (what you paid), Inputs at market value when used, Install cost (ESI) (what EVE charged, not an estimate) and Overhead (0 unless you fuel the structure yourself). Input costs are 0 until the inputs are posted.
    Costed with
    The figures recorded when the job was installed: skill level, rig and structure bonuses, facility tax, system cost index, EIV (the inputs' estimated value that install cost is based on) and the product's value at start. Manufacturing jobs also show Advanced Industry and blueprint ME / TE.
    Plan
    The saved plan and planned job this job was matched to, and its status. If the app found more than one possible plan, a note says so with Confirm in inbox →. Otherwise Not matched to a saved plan. with Plan this product →. See the Plans guide.
    Materials
    Each input with its quantity (after material efficiency, rounded per job), and its adjusted and market price when the job started.
    Lots consumed
    Which of your lots the inputs were taken from, with the time they were posted: lot number (click to open it), item, where the lot came from, quantity, unit cash cost and unit market value at use. Inputs not posted yet. until posting succeeds. See Lots.
    Output lot
    The lot created when you delivered: how many are left, its unit cost and market value, and Lineage back to ore → to trace it to the raw materials. Before delivery: Output not posted yet: it is posted when the job is delivered.

    A yellow note at the bottom (for example Inbox unavailable: …) means a side lookup failed; the rest of the page is still correct.

    Its inputs have not been posted yet (posting is Pending or Blocked). Once posting succeeds the costs fill in.

    The graph uses the app's own records (your lots), not what EVE reports. If they disagree, use Reconciliation to find and record the difference.